Harmie Harpbox, SmartRot character art: Short golden harmonica with navy rounded vents, coral end caps and tiny mint legs; not played by mouth.
✦ New cast · Round 5

Harmie Harpbox

Short golden harmonica with navy rounded vents, coral end caps and tiny mint legs; not played by mouth.

TeachesRejoining after a disagreement
EpisodeThe Duet Can Wait
LengthAbout 30 seconds
Catchphrase“Restarting takes two yeses!”

More episodes.

5 new episodes starring Harmie Harpbox, plus 4 guest appearances with the rest of the crew. Each is a 30-second script: tap one to read it.

rejoining after a disagreementBand Break-upHarmie and Tansy disagree about which song to play, then both say yes to try again.With Harmie Harpbox, Tansy Tambourine · tap for the script
  1. 0-6s Harmie and Tansy play in a band; they stop and disagree.
    Tansy: Jingle song! Harmie: No, hum song!
  2. 6-16s They both turn away, upset.
    Harmie: I'm mad. I don't want to play right now. I need a break.
  3. 16-25s After a moment, Harmie turns back.
    Harmie: Okay, I'm calmer. Want to try again? Tansy: Yes. Harmie: Yes!
  4. 25-30s They play a jingle-hum mashup that sounds surprisingly great; a squirrel outside starts dancing.
    Harmie: Restarting takes two yeses! Tansy: Squirrel dance!

“Restarting takes two yeses!”

comforting a friend after a disagreementComfort FirstHarmie and Socko fought over a toy, and Harmie offers comfort before asking to play again.With Harmie Harpbox, Socko Soft · tap for the script
  1. 0-6s Harmie and Socko stand apart; a toy car lies between them.
    Socko: You took the car from me. I'm sad.
  2. 6-16s Harmie looks at Socko's droopy face.
    Harmie: I'm sorry I grabbed it. Want me to just sit with you?
  3. 16-25s Socko nods; they sit quietly.
    Socko: Thanks. Now... want to play again? Harmie: Yes!
  4. 25-30s They play with the car together; it zooms off and crashes softly into a pillow pile.
    Harmie: Restarting takes two yeses! Socko: Pillow crash!

“Restarting takes two yeses!”

checking whether advice is wantedI Know How to Fix ItHarmie tries to tell Lumi how to fix her drawing, and Lumi reminds him to ask first.With Harmie Harpbox, Lumi Lantern · tap for the script
  1. 0-6s Lumi frowns at her drawing.
    Lumi: Hmm. This tree looks wobbly.
  2. 6-16s Harmie rushes in with ideas.
    Harmie: Make it straighter! Add apples! Color it purple!
  3. 16-25s Lumi holds up a hand.
    Lumi: I didn't ask for help. Offer, do not take over!
  4. 25-30s Harmie asks if she wants ideas; she says just one. He suggests a bird. Lumi adds a bird shaped like a harmonica.
    Harmie: Offer, do not take over! Lumi: Harmonica bird!

“Offer, do not take over!”

making excited speech easier to followToo Fast to FollowHarmie tells an exciting story so fast that Mettie and Vinnie can't follow, so he slows down.With Harmie Harpbox, Mettie Metronome, Vinnie Vinyl · tap for the script
  1. 0-6s Harmie bursts in, words tumbling out.
    Harmie: I-saw-a-giant-dog-and-it-had-a-hat-and-it-sneezed!
  2. 6-16s Mettie holds up her pointer.
    Mettie: Leave room for listening! Slower, please.
  3. 16-25s Harmie takes a breath and tells it again.
    Harmie: I saw a dog. It wore a hat. It sneezed.
  4. 25-30s Vinnie spins with laughter; the story is so funny he repeats it, and Mettie keeps the beat.
    Vinnie: Hat dog! Spin it again! Harmie: Leave room for listening!

“Leave room for listening!”

rejoining after a disagreementTwo YesesGlo and Noise argue during a Whooshies game, and Harmie helps them both say yes to restart.With Harmie Harpbox, GLO, Noise · tap for the script
  1. 0-6s Glo and Noise disagree about the rules of tag.
    Noise: You're it! Glo: No, I touched base!
  2. 6-16s They both stomp off.
    Harmie: Hey, you both look upset. Want to restart? It takes two yeses.
  3. 16-25s Glo and Noise look at each other.
    Glo: Yes. Noise: Yes! But new rule: base is the tree.
  4. 25-30s They play tag again; Noise runs so fast he bonks into the tree. Glo tags him. They both laugh.
    Harmie: Restarting takes two yeses! Noise: Tree base!

“Restarting takes two yeses!”

Guest appearances

rejoining after a disagreementTwo YesesMara and Harmie argue about which song to play, and they each say yes before restarting.With Mara Maraca, Harmie Harpbox · tap for the script
  1. 0-6s Mara and Harmie start a song. They want different ones.
    Mara: My song first! Harmie: No, my song first!
  2. 6-16s Both turn away, grumpy. It is very quiet.
    Mara: Hmm. I miss playing with Harmie.
  3. 16-25s Mara turns back.
    Mara: Want to try again? Harmie: Yes. One song each? Mara: Yes! That is two yeses.
  4. 25-30s They play Mara's song, then Harmie's. By the end they invent a third song, all mixed up and silly. It is the best one.
    Harmie: Restarting takes two yeses!

“Restarting takes two yeses!”

taking turns talking after a disagreementTalking OverMettie and Harmie talk over each other after an argument, so they set a turn beat.With Mettie Metronome, Harmie Harpbox · tap for the script
  1. 0-6s Both talk at once.
    Mettie: You took my seat! / Harmie: You moved first!
  2. 6-16s Mettie freezes her pointer.
    Mettie: Leave room for listening. You first. Then me.
  3. 16-25s Harmie talks. Then Mettie.
    Harmie: I thought it was free. / Mettie: I just got up. / Mettie: Let us share it?
  4. 25-30s They share the seat. It is too small; they end up stacked like a funny tower.
    Harmie: Restart? / Mettie: Restarting takes two yeses! / Harmie: Yes! / Mettie: Yes!

“Restarting takes two yeses!”

rejoining after a disagreementThe Argument on RepeatVinnie keeps replaying an argument with Harmie, until they try a restart.With Vinnie Vinyl, Harmie Harpbox · tap for the script
  1. 0-6s Vinnie spins, replaying the fight in his head.
    Vinnie: You took my spot! You took my spot!
  2. 6-16s Harmie stands nearby, waiting.
    Harmie: Restarting takes two yeses. Do you want to play again?
  3. 16-25s Vinnie slows down.
    Vinnie: Tell it, then choose now. I was mad. Now, yes.
  4. 25-30s They play a song together. Harmie's vents puff along.
    Harmie: Restarting takes two yeses! Vinnie: Tell it, then choose now!

“Tell it, then choose now!”

repairing after yellingInside Voice RestartMoxie yells at Harmie during a game, apologizes, and they restart with two yeses.With Moxie Megaphone, Harmie Harpbox · tap for the script
  1. 0-6s Card game. Harmie wins a round. Moxie yells.
    Moxie Megaphone: THAT'S NOT FAIR! / Harmie Harpbox: You don't have to yell at me.
  2. 6-16s Moxie takes a breath and lowers her bell.
    Moxie Megaphone: Sorry for yelling. Restart? / Harmie Harpbox: Takes two yeses.
  3. 16-25s They each nod slowly.
    Harmie Harpbox: Mine's yes. / Moxie Megaphone: Mine too, inside voice.
  4. 25-30s They play again; Moxie gives a thumbs up instead of shouting.
    Harmie Harpbox: Game on! / Moxie Megaphone: A signal can save a shout... thumbs up!

“Restarting takes two yeses!”